Optimized support vector machine for sentiment analysis of game reviews

Bryan Leonardo Supriyatna, Farica Perdana Putri

Abstract


The rapid development of games has made game categories diverse, so there are many opinions about games that have been released. Sentiment analysis on game reviews is needed to attract potential players. Sentiment analysis is carried out using the support vector machine (SVM) and particle swarm optimization (PSO) algorithms. SVM training was conducted with a linear kernel, the ‘C’ value parameter was 10 resulting in an accuracy value of 97.28%. The SVM algorithm optimized using the PSO method produces an accuracy of 97.61% using the parameters c1 is 0.2, c2 is 0.5 and w is 0.6. Based on these results, sentiment analysis using PSO-based SVM optimization has been successfully carried out with an increase in accuracy of 0.33%. This game review has a sentiment value from neutral to positive so this game can be recommended to other players.

Keywords


Game review; Particle swarm optimization; Sentiment analysis; Support vector machine

Full Text:

PDF


DOI: http://doi.org/10.11591/ijict.v13i3.pp344-353

Refbacks



Copyright (c) 2024 Farica Perdana Putri

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.

The International Journal of Informatics and Communication Technology (IJ-ICT)
p-ISSN 2252-8776, e-ISSN 2722-2616
This journal is published by the Institute of Advanced Engineering and Science (IAES) in collaboration with Intelektual Pustaka Media Utama (IPMU).

Web Analytics View IJICT Stats